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Saint
Robert Parish Athletics
PPSL
GIRLS & BOYS CONFERENCE BASKETBALL
RULES
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The
National Federation of State High School
Association Rules apply with the following
exceptions:
All teams
in all divisions will be guaranteed at
least seven (7)
games.
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1.
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STARTING:
If
five (5) players are present the game must
begin at the scheduled time pending the
end of the previous game. The game must
begin no later than fifteen (15) minutes
after the scheduled league time pending
the end of the previous game.
(PENALTY-FORFEIT). All players must be
present and listed in the score book (last
name and number) at the start of the game.
Once the game has started a late player
may not participate in the game.
(NO
EXCEPTIONS).
A coach must notify the opposing coach and
referee before the start of any game when
any player in attendance has forfeited
his/her right to participate in a league
game due to missed practices or any
disciplinary action as governed by their
school sports policy.
If referees are not present, teams may use
volunteer referees, as long as both teams
are in agreement. The game may not be
protested due to a decision or call made
by the referee.
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2.
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MOVING PLAYERS
TO PREVENT A
FORFEIT:
A player may fill in only once per season
for a team. Athletic Directors Must report
to the league commissioner the name of
each player pulled up. A coach must notify
the opposing coach when moving up a
player. Penalty for not reporting names
will be a forfeit. Players may fill in to
make six (6) players as
follows:
Varsity
can pull from 8th Sharks, Jr.
Varsity or 7th Sharks
8th Sharks can pull from 8th Sharks,
Jr. Varsity, 7th Sharks, or
Eagles
Jr. Varsity can pull from Eagles or
7th grade Sharks
7th Sharks may pull from 7th Sharks,
Eagles or 6th Lions
Eagles may pull from 6th Lions, Cubs
and 5th Lions
6th Lions can pull from 6th Lions,
Cubs or 5th Lions
Cubs may pull from 5th Lions
5th Lions may pull from Cubs or 5th
Lions
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3.
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UNIFORMS:
Uniforms
must have numbers on the front and back of
jerseys. No technical will be called for
illegal numbers. If there is a conflict of
colors, the home team is responsible to
change to an acceptable color. All players
on a team shall wear like-colored uniforms
consisting of shirts and shorts. T-shirts
may be worn under uniform shirts in
like-color or white only. Like-color being
defined as matching the main color of the
shirt, not the trim on the shirt or the
shorts. All team members on the same team
who choose to wear T-shirts under his/her
uniform must wear the same color. They
must all be white or they must all be
like-color. Also, different shade of the
same color will be permitted. Example:
Shirts are dark blue - under shirt is
light blue. Players shall not wear
undergarments or tights which extend below
the uniform shorts unless they have
written medical or principal
authorization. Biker shorts/compression
shorts may be worn. They must be worn
under the uniform shorts unless the
biker/compression short is the team
uniform. The biker/compression short must
be the same color as the dominant color of
the uniform short.
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4.
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PLAYERS
RESPONSIBILITY:
Players cannot wear jewelry, for
example; barrettes, pins, pieced earrings,
friendship bracelets. Players may not chew
gum or have extremely long fingernails.
Long hair must be tied back. Players must
wear shoes with non marking soles.
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5.
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COACHES:
Coaches
are extensions of the school and faculty
and must wear appropriate clothing when
coaching. Coaches may enter the court
during a time out. Coaches may coach from
the sidelines. They are permitted to move
around but must stay within three (3) feet
of the team bench. Only two coaches and
one scorekeeper are allowed on the team
bench. Coaches must wear shoes with
non-marking soles.
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6.
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HOME TEAM
RESPONSIBILITY:
The
home team is considered the official
scorekeeper (Referees have the authority
to judge if the scorekeeper is qualified).
Whenever a discrepancy occurs between the
official score and the visible scoreboard,
the official home book shall be considered
the official score.
- Home
team must provide a visible scoreboard,
qualified scorekeeper, qualified timer,
score book, horn and directional
arrow.
- Home
team must provide the game
ball.
- ALL
GIRLS TEAMS AND BOYS CUBS AND 5TH LIONS
will use the girl's WBL leather ball
(girl's size). A list of approved balls
is listed in the back of the Official
High School Rule Book.
- BOYS
VARSITY, J.V., SHARKS, EAGLES AND 6TH
LIONS will use the men's leather ball
(regular size). A list of approved
balls is listed in the back of the
Official High School Rule
Book.
- Home
team Athletic Directors/Commissioners
must call in the scores to their League
commissioner no later than 24 hours
after completion of games. (EXAMPLE;
Last basketball home game is over at
5:00 p.m. on a Saturday. Scores for
that day must be called in by 5:00 p.m.
on Sunday.) PENALTY: FORFEITURE OF ALL
GAMES PLAYED THAT DAY.
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7.
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THREE POINT
PLAY:
Three point play in effect.
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8.
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PRESS
RULE:
There is no 30 second clock. Ten (10)
second rule and back court rule is in
effect.
- VARSITY,
SHARKS, JUNIOR VARSITY,EAGLES, LIONS
AND CUBS:
- PPSL
COMPETITION RULE: (The PPSL Executive
Board has received numerous complaints
concerning teams "running up" scores.
For the 2005 Basketball Season the PPSL
Executive Board has adopted the
following Competition Rule which is
intended to allow all participants to
improve their basketball skill and to
compete with a sense of
sportsmanship.).
- This
rule shall be invoked when one team
achieves a lead of 20 or more
points.
- This
rule shall remain in effect until the
point differential has been reduced to
12 points or less.
- While
the Competition Rule is in effect, the
team with the lead
shall:
- Discontinue
the use of any press on any in-bound
pass past the imaginary line which
extends from sideline to sideline at
the top of the key by the basket the
team is defending, and
- Upon
a loss of ball control, must not
attempt or establish any defense above
or beyond an imaginary line which
extends from sideline to sideline at
the top of the key by the basket which
it is defending.
- If,
at the discretion of the referees, the
team with the lead does not abide by
Rule 3 above, the referees will issue a
warning, then may call a technical foul
on the bench and award 2 free-throws
and the ball to the other team.
Alternatively, the referees may, at
their discretion, after a warning, call
a technical foul on the defensive
player violating the Competition Rule
and award 2 free-throws and the ball to
the other team. A technical foul called
on a player for violation of the
Competition Rule shall count as a
personal foul.
- LIONS
AND CUBS: No pressing on any inbound
pass taken out in the back court.
Additionally, once possession is
established, the defense must set up
behind the mid-court line. Defensive
players must go on the other side of
the mid court line. If rule is
violated, ball will go out of bounds
where play started with a warning to
the defense. A second violation in the
same quarter is a technical foul on the
defense. One warning per team, per
quarter shall be in the guideline used
by the officials. Example: Team A and
Team B are both warned by the officials
in the first quarter. The next
violation by either team that quarter
will result in a technical foul.
Exception: Press rule is not in effect
for the final minute of the 4th quarter
in regulation play, or the last minute
in the first over-time, or during any
part of sudden death.
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9.
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CHANGE OF
POSSESSION: The
game will begin with a jump ball at center
court. Overtime will begin with a jump
ball. Thereafter, possession of ball will
alternate throughout the game. Official
scorekeeper will be responsible for seeing
that the ball is being alternated
correctly.
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10.
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LENGTH OF
QUARTERS:
Varsity/8th Sharks - 7 minutes; Jr.
Varsity/7th Sharks - 6 minutes; Eagles/6th
Lions - 6 minutes; 5th Lions/Cubs - 5
minutes. Length of half time for all games
will be 5 minutes. Time between games will
be 5 minutes if possible. If games are
running late, referee will use their
discretion.
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11.
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PLAYER PLAYING
TIME:
- Varsity,
Jr. Varsity, Sharks, Eagles: All
players must play one full/complete
quarter (Full/complete quarter is from
the start of the quarter to the end of
the same quarter, not half of one
quarter and half of another quarter).
All players are entitled to valuable
playing time. It will be the
responsibility of the home book to
notify the referees by half time, who
has not played.
- Lions,
Cubs: All players must play one
full/complete quarter regardless of how
many players there are. (Full/complete
quarter is from the start of the
quarter to the end of the same quarter,
not half of one quarter and half of
another quarter).
- Complete
Quarter Exception: A player who is
removed from the game due to an injury,
when and if able to re-enter, remaining
playing time will be left up to the
coach's discretion.
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12.
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TIME
OUTS:
Each team will have three (3) time outs
per game. A two minute time out will be
allowed for injury and will not be charged
to the team. One time out will be allowed
in overtime. Any time outs remaining to a
team after regulation time is over and
will be carried over time period. One
extra time out will be allowed in sudden
death.
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13.
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TIE GAME:
Overtime
shall be two (2) minutes. If game is still
tied, sudden death will prevail with the
first team scoring two (2) points the
winner. Example: Team A scores free throw,
and Team B comes down the court and scores
a basket (2 points). Game is over, Team B
wins.
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14.
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ENDING THE
GAME: Following
the end of the game, the referee verifies
the score by signing the score book. The
game becomes official when the score book
is signed. No change of score shall be
made thereafter. Teams shall not be
required to remain on the court during the
referee's verification of the score
following the game.
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15.
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SPORTSMANSHIP/BEHAVIOR:
- Coaches,
Athletic Directors or designated
representatives are responsible for the
behavior of their teams and fans at all
games.
- The
Athletic Director or designated
representative from the home team has
the authority to eject any
fan/spectator from the premises for any
unsportsmanlike
conduct.
- The
referee or umpire has the authority to
eject any coach, parent, fan or player
from the premises for any
unsportsmanlike conduct.
If
coach, parent, fan or player refuses to
leave, the match or game will be
forfeited.
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16.
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GAME
CHANGE: Any
game that is changed or re-scheduled by
someone other than the PPSL Commissioner
for that sport is an automatic
forfeit.
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I, __________________________, the
parent/guardian of
__________________________ acknowledge
that my child has received a team uniform.
I have inspected this uniform and have
found it to be in good condition.
understand that normal wear will occur.
However, I agree to accept responsibility
for any uniform jersey that is stained,
ripped, torn, and has a missing button, or
that has sustained any other than normal
wear. I understand that it is my
responsibility to replace any such uniform
as defined in the school
handbook.
A $60
deposit (check or money order) is required
at the time you receive your uniform and
will be returned once the issued uniform
is returned in good condition.
Parent/Guardian
Signature:____________________________________
Uniform issued for: (circle appropriate
sport)
VOLLEYBALL
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BASEBALL
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BASKETBALL
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TRACK
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This portion to
be completed by Uniform Coordinator
SHIRT#_________ SIZE________ SHORTS#
_________ SIZE ________
DATE:_______________
GRADE:_____________
CHECK#_____________
Original to
be held on file with deposit by the
Athletic Board
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